Bonnie Ross is the first to step onto stage and after
some words that sound awfully chilling and echoing in Microsoft's venue. A
trailer for Halo 5 Guardians leads into a gameplay demo. A new squad of
Spartans (possibly from Four, haven't played that one) lead by Spartan Locke
(the blue-grey helmet from the conference intro) are on a mission to hunt down
the missing Master Chief. Not having followed the plot since 3, this seems
like a nice twist for the story. The trailer is damaged however by a big
obnoxious "Preorder Now" banner popping up halfway.
The core gunplay seems intact but with more jet
boost jumps, platforming, some simple gadgets and squad commands. The level
design itself is interesting enough with the expected Halo spectacle. Sci-fi
explosions, lasers, spaceships and aliens all looking very polished on Xbox
One. Dialogue exchanges within your team build up the plot and connection to
the characters. I'm presuming they took this cue from Halo Reach and your crew
members will probably be offed in a similarly gradual dramatic fashion.
A boss teleports in and the demo transitions back
into a trailer before Josh Holmes (A man so ordinary I couldn't find a joke or
celebrity lookalike) from 343 talks about Halo 5: Guardians being the most
ambitious instalment yet as the narrative seemingly splits between the squad
hunting Master Chief and Lego head himself with his own squad, searching for
one of the titular "Guardians".
The multiplayer maps are apparently four times
their normal size which isn't necessarily a strength depending on the actual
design but the following trailer for a new multiplayer mode called Warzone appears to put the expansive maps to good use. Seemingly combining team deathmatches
with the survival elements and waves of enemies from Firefight, bringing
multiplayer duels closer to skirmishes on a warzone...Oh I see what you did
there.
Unfortunately another stupid banner pops up
pointlessly telling us this is a "World premiere" In case people were
accidentally watching the other massive Xbox conference on at this time? Or
someone else's conference that has ever featured Halo? Great way to patronise
and prod your audience Microsoft.
Next up the man behind Megaman and the makers of
the Metroid Prime Series bring us a brand new exclusive set in a dusty desert
apocalypse with an acrobatic young woman marksman and her robot dog. The
developer credentials are already an impressive start and the game looks
interesting but I can't help feeling manipulated a little too early as hostile
robot spiders attack our pair and the robodog self-destructs to save their
owner.
Having the dog die seriously messes people up
emotionally. This is evident throughout all types of fictional media, you can't
do that to us less than a minute into the first ever reveal of the game. Have
you no heart?
Admittedly the sandy rug is somewhat pulled from under us as the dog's central glowing orb remains intact and can apparently just be whacked into any other mech-type-thing and the girl's companion is back to life. I'm hopeful for Recore but it's not a good first impression to leave people feeling emotionally violated and betrayed like that. Shame on you.
Admittedly the sandy rug is somewhat pulled from under us as the dog's central glowing orb remains intact and can apparently just be whacked into any other mech-type-thing and the girl's companion is back to life. I'm hopeful for Recore but it's not a good first impression to leave people feeling emotionally violated and betrayed like that. Shame on you.
Emotional manipulation only on Xbox One. |
Mike claims over 100 titles will
automatically appear for digital download by the holiday whilst your old retail
disks will also function after a vague sounding "download" so it
appears an internet connection will be necessary either way.
Capybara goes on to demo a few seconds of the first Mass Effect on Xbox One with the added capabilities of voice recognition screenshot taking and streaming footage over Xbox Live, followed by this baffling statement. "We won't charge you to play the games you already own"
Capybara goes on to demo a few seconds of the first Mass Effect on Xbox One with the added capabilities of voice recognition screenshot taking and streaming footage over Xbox Live, followed by this baffling statement. "We won't charge you to play the games you already own"
This is said as though it were a snappy slogan
zinger or something worthy of applause rather than something that should've
been inbuilt from the start and whilst good, is yet more backtracking by Xbox
to undo their myriad of mistakes with the initial Xbone release. Still, the
audience seem to lap it up so maybe it's enough for some.
"Yeeesssssss feed me your hopes and trust." |
A new Xbox One "Elite" controller is in
the works, with additional triggers, switches and customisable parts. Having
not used an Xbox One controller I wasn't aware there were such major problems
with it that might require a redesign. It seemed near identical to the 360 pad
upon release but maybe this is as simple as it seems and is just a more
advanced choice for advanced or competitive gamers. In which case, I can't
fault them for giving players choice. Let's hope it's functional and durable
without an insane price tag.
Next comes a familiar face in the form of Fluffhew Mcconaughey, talking about Fallout 4 and showing a slightly different gameplay demo montage to that of Bethesda's own showcase. We're told Fallout 4's PC mods will be functional and transferable to Xbox One versions of the game for free, which as a limited PC gamer but a big fan of the madcap and often hilarious efforts of PC modders, this seems like a real strong point for Xbox to have over its competitors.
Next comes a familiar face in the form of Fluffhew Mcconaughey, talking about Fallout 4 and showing a slightly different gameplay demo montage to that of Bethesda's own showcase. We're told Fallout 4's PC mods will be functional and transferable to Xbox One versions of the game for free, which as a limited PC gamer but a big fan of the madcap and often hilarious efforts of PC modders, this seems like a real strong point for Xbox to have over its competitors.
Following this we have Peter Moore on behalf of EA
looking like a lazily inflated Ben Kingsley and for once wearing nearly a fifth
of enough grey to begin to match the colour of his soul. He spouts some words
about something called EA access as my attention wanes before plugging the
tranquiliser straight into the vein with Madden NFL 2016. A tepid round of
applause as he continues to celebrate the early access this service gives and
the "vault" of great titles included, which turns out to be twelve.
I'm not sure 12 games would fill up a suitcase let alone a vault.
The big new additions being TitanFall and DragonAge
Inquisition which I’m sure are good games but for a weird paid service that
seems to give you a few weeks early access to certain games and a slight
discount on the Xbox Live store, it's nothing to go crazy for, and nobody in
the audience does.
His final contribution is a non-gameplay trailer for Plants VS Zombies Garden Warfare 2 which is supposedly a quirky, wacky fun game but is being presented by such a sludgy weasel of a man that it's hard to feel persuaded.
His final contribution is a non-gameplay trailer for Plants VS Zombies Garden Warfare 2 which is supposedly a quirky, wacky fun game but is being presented by such a sludgy weasel of a man that it's hard to feel persuaded.
Especially when he doesn't know where the heart is located. |
E3 the gaming event then shows documentary footage
of the history of Ford racing cars and slowly lowers a big blue sports car onto
the stage of this gaming event before introducing a Forza 6 Motorsport trailer
with such a romantic soundtrack, I’m questioning if they're parodying
themselves. The trailer itself portrays the same game I see every year with
possibly the same reused trailer because at this point I couldn't tell what
differences or improvements these games ever make.
As if to slap my ungrateful face, the next trailer is for Dark Souls 3, a game I am very much interested in but unfortunately has yet another non-gameplay trailer so the only useful information is a vague release date of "Early 2016" and perhaps some plot clues. Incomprehensibly the world looks in more of a dire state than ever and a character appears from a grave that looks a bit like Artorias, a legendary knight who died in the first game. Don't read too heavily into that last speculation as Dark Soul's almost exclusively armour-clad characters often look very alike.
As if to slap my ungrateful face, the next trailer is for Dark Souls 3, a game I am very much interested in but unfortunately has yet another non-gameplay trailer so the only useful information is a vague release date of "Early 2016" and perhaps some plot clues. Incomprehensibly the world looks in more of a dire state than ever and a character appears from a grave that looks a bit like Artorias, a legendary knight who died in the first game. Don't read too heavily into that last speculation as Dark Soul's almost exclusively armour-clad characters often look very alike.
Instead of having their "highly polished trailer and gameplay montage set to energetic pop song" trope at the start of the conference Microsoft innovatively chooses to place it half way through for their slew of independent games. They're so proud of these titles they give each one a fraction of a second so that even rewinding the damn footage a hundred times I’ve still only gleaned a fistful of info for each one.
"Cuphead", the 1930's visually styled
Disney cartoon on acid, gets double the screen time it did last year...So
that's a tantalising 6 seconds at the start of the montage. Other titles
include "Mean Greens", a shooter involving plastic toy soldiers,
"The Flame and The Flood", a stylised stormy boat con-oh it's
gone.
"Phantasmal: City Of Darkness", a generic
looking horror shooter that basically nails its own coffin shut with a Wilhelm
scream. Then there's "The Solus" a space or sci-fi exploration type
th-ah that's gone too. I think I saw something called "Westerado"
which looks like a 2D pixelated, retro style cowboy shooter, then there's-nope
it's gone, "Outward" looks kind of like Dark Souls bu-wh-nope that's
gone too, there's a Goat Simulator sequel, "Below" is your typical
tiny person in intimidatingly bleak but atmospheric world.
Then what looks like a modern version of Desert
Strike. Something involving dinosaurs and dragons, I think called ARK and
perhaps the only other game I can talk about with more than a goddamn split
second’s knowledge from prior research is SuperHot. SuperHot is an FPS where
the gimmick is that time only moves when you do, making it more like a puzzle
game in some ways but with potential up there with Portal.
The next titles get a bit more time and discussion
with actual on stage speaking representatives. Apparently all still independent
and exclusive to Xbox.
To name just a few, Ashen is supposedly a harsh open
world filled with player choice and decisions about trust. The trailer shows
two faceless people exploring caves, possibly looking for their face. Some
skeleton monsters attack them and a big furry antlered sky whale glides through
the air. There's a Shadow of the Colossus vibe to the atmosphere and I’d be
interested to see more but we don't.
Here's a lady with Beyond Eyes, by which I mean a
game called that not the speaker on stage has transcended the need for sight as
far as I’m aware. This game follows a blind little girl in a world of a
children's book art-style where she must discover and traverse the world around
her through senses other than sight. It looks charming enough.
A marginally longer look at Cuphead follows, which continues to look promising with tight,
refined (and from looks alone, difficult) 2D, co-op shooter gameplay, silky
smooth animations coupled with the old-fashioned art style that makes it
wonderfully pleasing to look at, and the bizarre, surreal character and level
design that could make this a truly unique classic, releasing sometime in 2016.
Or it could be concentrated nightmare fuel... |
For some reason the next speaker and developer of
Day Z has to stand on an elevated stage to the side. Maybe they ran out of
stages with the endless different people that wouldn't stop fucking appearing
and disappearing every 5 seconds. Or maybe it's the E3 equivalent of the
naughty step after he begins his speech by saying "I want a game that's
not a game".
He continues to confuse the fuck out of everyone
with phrases like "peppered with the havens of fortune" and as I only
tuned back in at the end of his speech the final words were "It's
Destiny." Which I wish he'd just said at the start.
Upon wearily rewinding, turns out he said something about "players governing its destiny" and their game is actually called ION. A Space progress sim possibly involving lots of astronauts and satellites or possibly just a big naked space human in branded packaging. It's abstract enough to rival 2001: A Space Odyssey whilst showing merely conceptual footage to help us understand what the hell it's about. So thanks for that.
Upon wearily rewinding, turns out he said something about "players governing its destiny" and their game is actually called ION. A Space progress sim possibly involving lots of astronauts and satellites or possibly just a big naked space human in branded packaging. It's abstract enough to rival 2001: A Space Odyssey whilst showing merely conceptual footage to help us understand what the hell it's about. So thanks for that.
Next comes a surprisingly lengthy gameplay demo for
Rise of the Tomb Raider full of slipping, sliding, climbing, falling and
grunting, much like the first but in a wintry mountainous setting. Visually it
looks fantastic in both setting and character animation but as with the first,
the distinction between gameplay and cutscene is very unclear. Still fans of
the first in this new reboot will likely be completely on-board with this and
its 10th November release date coinciding with Fallout 4.
I like to imagine her chunky sidekick is called "FridgeRaider". |
The next video is just frankly depressing. A
grandiose voiceover and slow meander through a memorial hall for Rare games
teases us with something new, just like last year, and ultimately what is
revealed is a collection of 30 of Rare's "Greatest hits" games
bundled together for a 30th Anniversary thing. Now this isn't in of itself bad
and it's leagues above the despicable Conker cop-out shit of last year but Rare
just feels like a supermodel's corpse at this point. People keeping dragging it
out to remind us of its beauty but that beauty has long since faded and all
that's left now is bones, maggots and big gaping holes where its eyes once
were.
Another point, in less metaphorical terms,
"10,000 Gamerscore" should not be something you advertise as a
feature of your game in big golden bold lettering. It's like advertising your
game's credits' scroll or the pause menu. The whole thing reeks of death and
desperation but assuming the games are still functional it's a good collection
for fans I suppose. Rare Replay releases on the 4th August 2015.
Might as well have been called Rare: Obituary. |
But wait! The man from Rare is still on
stage. He IS introducing something new. Maybe, just maybe, they'll bring it all
back! "A shared world adventure game" What could that mean? The
trailer starts and we watch with anticipation. It's exclusive, it's in a
jungle. We're hearing a kind of slow pirate shanty, there's a skeleton with a cutlass
in it, there's a stone marking of a Kraken. I like this slow story set-up, I
wonder what this is? And just as I open my creaky heart door an inch an online
player with a big dumb nametag above their head jogs past in a running
animation from 2006.
Sea Of Thieves is an MMO that looks like Assassin's Creed Black Flag with more cartoony visuals and less content. It could be okay, it could even be good but the first person, slow build up at the start of the trailer seemed to be promising a very different game, and "Adventure" isn't just a buzzword you can throw in wherever, it's an actual genre. I feel manipulated and betrayed...Again.
Sea Of Thieves is an MMO that looks like Assassin's Creed Black Flag with more cartoony visuals and less content. It could be okay, it could even be good but the first person, slow build up at the start of the trailer seemed to be promising a very different game, and "Adventure" isn't just a buzzword you can throw in wherever, it's an actual genre. I feel manipulated and betrayed...Again.
Luckily Jeff Bridges is here to talk about the
"Free"-to-play Fable Legends and Virtual Reality. How Windows 10 is
in partnership with Valve and Oculus Rift and apparently every Oculus Rift will
come with an Xbox One Controller so...Look forward to that I guess.
Following this, not VR but Holograms, with the new
Windows HoloLens. A visor that took a fairly mediocre games conference and made
me question what fucking era I was even living in. Demonstrating the HoloLens
with Minecraft running, two on-stage representatives created a hologram of
their Minecraft map, appearing on a table nearby. Not just an image either,
real time footage as the other speaker's character can be seen jumping up and
down on the hillside.
They go on to demonstrate zooming, scrolling and marking features of the world map using the HoloLens. I'm genuinely baffled as to how it works and I feel like I’ve been in a coma and woke up in the future. If you're interested in Science and Technology at all, I’d recommend you to search out clips of this section of the conference. It's something quite out of this world that I can't really explain with words...Not on my current sleep pattern anyway.
They go on to demonstrate zooming, scrolling and marking features of the world map using the HoloLens. I'm genuinely baffled as to how it works and I feel like I’ve been in a coma and woke up in the future. If you're interested in Science and Technology at all, I’d recommend you to search out clips of this section of the conference. It's something quite out of this world that I can't really explain with words...Not on my current sleep pattern anyway.
Now to be more critical of this, whilst it works
very well with Minecraft, it's difficult to imagine the interface benefitting
every kind of game out there, or even most besides RTS and large scale top-down
map screens. VR and Holograms are undeniably exciting, I’m woefully uneducated
as to the limitations of this new tech (The HoloLens was apparently announced
in January this year.) and I don't want to be a stubborn old boot in the mud
about what are frankly amazing technological advances, but in terms of gaming,
we've had this frenzied hype before.
Motion controls for all their promise and
occasional success seem to be moving out of gaming now. Can we
be sure that VR and Holograms won't faze in and out the same way?
be sure that VR and Holograms won't faze in and out the same way?
After all that Sci-Fi Future craziness we go back
to Gears Of War one being remastered for Xbox One, which gets right on my tits
like a rusty steel clamp. I don't dislike The Gears of War games and the first
was a great fresh take on shooters that sadly spawned millions of mediocre
clones. The problem is that Gears of War hasn't graphically progressed all that
much to make a remaster worthwhile. Similarly with game mechanics and
engines.
The more recent generations have had less
noticeable and slower advances in technology between iterations. This isn't
like taking a 2D game and remaking it in 3D, it just feels kind of pointless to
me. Luckily a remake is not all they had to show and a Gears of War Four
gameplay demo introduces new protagonists, monsters and possibly a slightly more subdued,
horror tone and atmosphere.
Sweaty Spencer finally learns to undo his cardigan
by the end of the show and yabbers about the future of Xbox and how they've
only shown a fraction of what they have, which is a little odd. I don't know
why they would hold anything back to be honest but let's not try and get into
the mind of Phil Spencer. Overall a mostly strong display from Microsoft,
certainly topping last year. With backwards compatibility, the HoloLens and a
vast array of indie titles, Nintendo and Sony will need to actually put some
effort in to compete with the slowly rebounding Xbox One.
No comments:
Post a Comment